80 level Article available here: https://80.lv/articles/001agt-sculpting-texturing-a-stylized-witch/?fbclid=IwAR2mphWVt5_HEKQL7GDehAtELc_a8x3ldwdBG416l4l4zTAC7HCT4muuIsE
Big up and thanks to my friend Maxence Hardenne for his help as a teacher with all the Blender aspect! https://www.artstation.com/skysek
Concept done by the amazing Tooth Wu. Don't forget to check his work on this link:
https://www.artstation.com/artwork/WOO8Q
First time sculpting completely in an asymetrical way. I have decided to switch my workflow from Maya to Blender for my futures projects. This project was a good opportunity to try it out. In that way I could use the Eevee realtime Render and the awesome realtime viewport!
Thanks to my mates Edgar Tudela (old monkeys eyes) Manuel Dorado and Diogo Moniz for the feedbacks ;D
Comments and critics are obviously welcome!
see ya