I am happy to share Amandine Original done for Season 2 of the Ubisoft battle royal, Hyper Scape that I helped work on with my team at elite3d! I was responsible for the blocking, Highpoly, Lowpoly/baking and texturing.
Concept done by Carmen Cornet https://www.artstation.com/ccornet
Art director Ubisoft: Arnaud Kotelnikoff https://www.artstation.com/arnaudkotelnikoff
Art Director Ubisoft: Laurent Sauvage https://www.artstation.com/mrsauvage
Lead Artist elite3d: https://www.artstation.com/edgartudela