Gunslinger Calamity | FORTNITE

Hey everyone,

I had the pleasure of working on Gunslinger Calamity for the incredible Epic/Fortnite team, as part of the talented crew at Roarty Digital.

At Roarty I was responsible for:
prototype, high-poly, and low-poly/baking stages of this character.

Big thanks to all the artists involved at Roarty and Epic.
It was so much fun!

Artist:
Character Lead: Saulo Bonnato https://www.artstation.com/saulobonatto
Character AD: Raffaele Castaldi https://www.artstation.com/rcastaldi3d

Ship Support Artists: Felipe Eloy https://www.artstation.com/felipeeloy
Santiago Passetti https://www.artstation.com/floyd3d
Ship Support Lead: Martin Carrillo https://www.artstation.com/macu945

Producer: BrandonBerwick
Lead Producer: Meg Dmytry

Epic Games was responsible for: paint

Textures created by Eric Terry https://www.artstation.com/ericterry

Outsource Lead: Bert Lewis https://www.artstation.com/bert

Art Direction and Concepts: Epic Games

https://www.fortnite.com/
http://www.roartydigital.com